android - Issues with large APK file -
i'm creating version of game app stores such amazon, don't have apk expansion mechanism - put files in "assets" folder.
however, 300+ mb apk seems create lot of problems:
when try install adb on either emulator or samsung galaxy s2, 75% of times fails. samsung, install_failed_media_unavailable (although it's not mounted, , there's plenty of free space), , emulator, 'null'. again, happens 75% of time, random.
my game locks @ point in native code. there's absolutely nothing there can lock or has os - plain c++ logic. verified issue happens when push large assets apk. if remove assets (completely unused, pushing large files there), issue doesn't happen. clarify - in order test that, manually pushed game files device, has nothing asset extraction.
this weird, , i'm starting consider getting own expansion file server.
any ideas?
update:
- found solution #2. code base using doing hackish in background apk assets, that's why locked up. removed code, #2 irrelevant.
the issue difficulty installing large apk files.
how making 2 seperate apps game?
1 game code , other large assets. pardon intrusion.
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